|
|
|
*®FranzKaiser-FestungKöln®*
Neuigkeiten
|
|
11.02.2012 um 09:45 Uhr - *®FK®*Feldjäger
Kommentare (0)
|
|
Watch live video from FieldsofBlue on TwitchTV
zu empfehlen ist min. 7.50 ;) |
|
OpeningCup
roladder
|
|
31.01.2012 um 05:54 Uhr - *®FK®*Feldjäger
Kommentare (0)
|
|
|
|
*®FranzKaiser-FestungKöln®*
Geburtstag
|
|
23.01.2012 um 08:50 Uhr - *®FK®*Feldjäger
Kommentare (1)
|
|
ALLES GUTE ZUM 5 . GEBURTSTAG... Lieber, *®FranzKaiser-FestungKöln®* Clan
*®FK®* sagt danke allen mitgliedern, ex-mitgliedern und gästen für den besuch unserer server, homepage und teamspeak...
herzlichen dank auch an die deutsche Community, für die hilfreichen beiträge und natürlich auch Plattfuss der stets mit rat und tat zur seite steht...
nicht zu vergessen unsere partner von gC-Server der einen super ping garantiert und einen support hat den man sich nicht besser wünschen kann...
ohne euch alle wäre das alles hier in der form nicht möglich... danke für den spaß...
wir wünschen allen viel freude am spielen und allen clans stets volle server und den besten ping... danke, dass wir mit/gegen euch spielen dürfen... |
|
Scorched Earth RO2 Clan Tournament
Turnier
|
|
28.11.2011 um 02:42 Uhr - *®FK®*Feldjäger
Kommentare (0)
|
|
http://www.forgot tenhonor.com/scorchedearth/scorchedearth .html
http://www.forgot tenhonor.com/scorchedearth/
es geht los !!!
Da simmer dabei! Dat es prima!
Congratulations!
$12,000 Scorched Earth Tournament for RO2
http://www.heroes ofstalingrad.com/2011/09/21/12000-scorch ed-earth-tournament-for-ro2/
weitere infos und details folgen bald... |
|
Update
Red Orchestra 2
|
|
19.11.2011 um 05:44 Uhr - *®FK®*Feldjäger
Kommentare (0)
|
|
Ankündigungen _
Details on what is in it, and to have a chance to beta test it are below:
Add the following to the end of your target line of your steam start up shortcut: -beta orcred2 example: "C:\Program Files (x86)\Steam\Steam.exe" -beta orcred2 Change log: Map Balance - Reduced Elite Riflemen and Assault roles on all maps. - Fixed various spawn camping issues on all maps. - Apartments - Added additional allied spawn after capturing the first set of objectives - Barracks - Fixed an exploit that allowed you to get into a wall - Fallen Fighters - Added missing spawn on squad leader spawns to sewers and trenches - Grain Elevator - Added a spawn for the Allies that is on the 4th floor. This for when the allies are defending the Foothold - Spartanovka - Fixed an issues with spawn protection incorrectly showing up when one of the objectives was captured in the 16 player version. Also fixed an Allied spawn not working correctly on the 16 player version. Performance/Stability - Reduced the fps hitch during first spawn - Improved the framerate smoothing video setting to give more stable FPS - Fixed memory spike when changing teams in the role selection menu - Improved physics performance (removing another cause of hitching) Other - Fixed a wall exploit while leaning - Satchel objectives can now be 'captured' by destroying the target - Fixed getting kicked for idling if the server has set MaxIdleTime when reinforcements have run out, or when dead in countdown mode. - Fixed momentary green scope texture when taking over a bot with a sniper scope. - Fixed an bug where tank crew members would be invisible the first time they unhatch from the driver seat - Tank geometry should no longer disappear after being killed as a tank crewman - Several problems with the hero rank have been addressed (Enemy loadout weapons not showing up, losing hero status after death, UI refinements, etc...) - Launching the game the first time will add a setting, HUDTipsLevel, to ROGame.ini. Changing this will reduce the amount of text tips that appear on the HUD (0 - All Tips, 1 - Moderate Tips, 2 - Few Tips). Looking for feedback and later on we may add it as a menu option. To leave the beta, remove the additional line from your steam shortcut and delete your RO 2 config files in mydocuments/mygames/ro2/config.
|
|
Battlefield 3 ohne Origin-Client spielen
Red Orchestra 2
|
|
05.11.2011 um 13:48 Uhr - *®FK®*MrDownload
Kommentare (0)
|
|
Mit Windows-Bordmitteln und den richtigen Einstellungen kann Battlefield 3 (BF3) gespielt werden, ohne dass der Origin-Client dabei online gehen muss. Das funktioniert auch im Multiplayermodus. mehr auf http://www.golem.de/1111 /87527.html |
|
statistik
Red Orchestra 2
|
|
05.11.2011 um 12:08 Uhr - *®FK®*Feldjäger
Kommentare (0)
|
|
|
|
bf3
Sonstiges
|
|
28.10.2011 um 14:56 Uhr - *®FK®*Feldjäger
Kommentare (0)
|
|
Special: Analyse zur EULA von EA Origin
|
|
RedOrchestra2 / ROLadder
roladder
|
|
25.10.2011 um 22:20 Uhr - *®FK®*Feldjäger
Kommentare (0)
|
|
Important news about the competitions
http://roladder.net/news/11-important-ne ws-about-the-competitions |
|
update
Red Orchestra 2
|
|
22.10.2011 um 10:06 Uhr - *®FK®*Feldjäger
Kommentare (0)
|
|
Ankündigungen _
-Fixed a bug where when trying to switch the spectating view mode it would also switch the player being viewed
-Fixed an issue with specating where you could go into locked third person view even when the specating was restricted to first person only. Should also fixed getting first person spectating views in vehicles -Fixed not being able to type in foreign languages Server Admins -Added functionality so that players that join as "Spectators Only" can have access to unrestricted views. This can be disabled by setting bLockTrueSpectatorsView=true in ROGame.ini -Added a new setting for use when the "Ready Up" system is enabled (for instance ready up is enabled by default for countdown) - bAllPlayersMustReadyUp which can be set in ROGame.ini. If true, all players must ready up to start a match (or the PreStartDuration counts down - note if PreStartDuration is 0 the match will never start till all players ready up with this set true). -Added the ability for the "Custom" game mode settings to allow the limiting of character class ranking, and the limiting of weapon progression Using these settings server admins running the Custom game mode setting can limit the maximum ranking levels which will limit class ability upgrades, weapon functionality upgrades, and weapon unlocks (such as the MkB42, AVT40, Semi Auto Sniper Rifles, etc). Setting MaxClassRank in ROGame.ini or in the webadmin to any value greater than zero will limit the class ranks to the specificed level. Valid override values are 1-5 (1 limiting to Raw Recruit, 5 limiting to Hero). Setting MaxWeaponProficiencyLevel in ROGame.ini or in the webadmin to any value greater than zero will limit the weapon proficiency upgrades to the specificed level. Valid override values are 1-51 (1 limiting to no weapon upgrading, 26 will limit the game to the first tier upgrades (PPSH drum mag, etc) but not allow further major upgrades). Note, these settings are only allowed in the Custom game mode setting and will take a server out of ranked status (since the server admin is essentially overriding the ranking system). SDK Functionality/Fixes -Disabled the steam game overlay for the editor. This was causing the editor to crash when launching through steam. -Fixed a crash compiling .uc files. To create a mutator or gametype mod use the UE3 process (same as UDK, UT3) 1) Find RO2 in My Documents and place your .uc files in My Documents\My Games\RedOrchestra2\ROGame\Src\MyModName \Classes. 2) Add ModPackages=MyModName to [ModPackages] in ROEditor.ini 3) Run the game with ?Game=MyModName.MyGameType -useunpublished 4) Publishing support is coming soon (note Mutators can be run offline, but aren't supported for servers yet) For more details on the new clan/server functionality please head to the forums:http://forums.tripwireinteractive.com/ showthread.php?t=70437 We are continuing to isolate performance hits and reduce our overall rendering thread bottleneck.
|


































































Und nein ich hab keine Zeit.